Pick a recording tool
OBS, QuickTime, Loom, and Clipchamp.
You do not need paid software. Start with a built-in recorder; use OBS when you want more control over gameplay and audio.
OBS Studio · a flexible local recorder
- Get OBS from obsproject.com ↗. In Tools → Auto-Configuration Wizard, choose the recording option.
- Create a scene. In Sources, press +. On Windows, try Game Capture for a game, or Window Capture. On Mac, use macOS Screen Capture and choose the game window/display.
- Check the preview and Audio Mixer. Select your microphone and game audio sources; confirm their meters move. Grant screen/audio permissions if your operating system asks.
- Choose a recording folder in Settings → Output. Start with 1080p at 30 fps if your computer handles it; lower resolution if recording affects gameplay. This is a starting point, not a requirement.
- Click Start Recording, make a short test, then Stop Recording. Play it back for picture, voice, and game sound before the session.
OBS has no universal start/stop shortcut to memorize: set your own under Settings → Hotkeys and avoid keys the game uses. You are recording a file; you do not need to start a stream.
OBS quick start ↗QuickTime Player · Mac
Choose File → New Screen Recording to open the Mac recording controls. A useful alternative way to reach the built-in recorder.
QuickTime instructions ↗Loom · quick sharing
Choose a screen or window and a microphone, then record. Review sharing permissions and current account limits before using a hosted link for private game footage.
Loom setup ↗Clipchamp · record and trim
Open Record & create → Screen, choose your capture area, then review the clip. In the personal-account recorder, system audio sharing is limited to a browser tab; check the audio-sharing toggle.
Clipchamp instructions ↗